The Steam page for ‘Everspace 2’ describes it as follows: “EVERSPACE™ 2 is a fast-paced single-player space shooter with deep exploration, tons of loot and classic RPG elements. There is a persistent progression system present in the game that borrows heavily from Role Playing Games (RPGs). This time around, instead of a Roguelike progression system where you lose your character and upgrades every time you die, ‘Everspace 2’ will focus on a large Open World with a cohesive, captivating storyline. In ‘Everspace 2’, your ship serves as your main character. It was initially funded on the crowdfunding platform Kickstarter. The original ‘Everspace’ was fairly well received, despite being a smaller game with a largely limited scope. The storyline itself was non linear and supplemented by side quests with Non Playable Characters (NPCs). You can upgrade their ship throughout each playthrough with new weapons and shielding. This meant that a lot of the gameplay is based on trial and error and that the player is expected to die a few times. It was a First Person Shooter set in space with Roguelike elements. No word yet on whether a next-gen variant is also planned, as the Xbox Scarlett and PlayStation 5 should both launch next year.The original ‘Everspace’ first released in 2016 for PC, PlayStation 4, Xbox One and Nintendo Switch by Rockfish Games. Afterwards, EVERSPACE 2 will land in Steam Early Access in late 2020, with a planned final version arriving at the end of 2021 on the Xbox One, PlayStation 4, and PC. Rockfish Games will launch a Kickstarter campaign for the game on September 9, with a funding goal of €450,000. With EVERSPACE™ 2, we are making a big leap towards an open world space shooter, but will still remain true to our DNA and offer exactly what our fans love: a beautiful fantastic sci-fi world paired with uncompromising space action that gets down to business right away." "With its innovative concept of rapid space battles with rogue-like elements and exciting storytelling,EVERSPACE™was able to excite over a million PC and console players, but many of our fans and space game enthusiasts were still longing for an open world space shooter with classic RPG elements in the EVERSPACE™universe Of the game's goal and setting, Michael Schade, CEO and co-founder of Rockfish Games, stated: The studio will still be using the Unreal Engine as its base, a particularity which is visible in the trailer above showing off pre-alpha gameplay footage. Furthermore, there will of course be more ships to choose from for your space fights. The sequel will go for an enhanced storytelling experience, opting for an open-world design, featuring classic RPG elements and persistent player progression. The title is a 3D space shooter with roguelike elements, from some of the same folks that worked on the Galaxy on Fire series under the Fishlabs moniker. During the Opening Night Live conference at this year's gamescom, German developer Rockfish Games took the wraps off EVERSPACE 2, the second in its series of space combat games.įor folks not familiar, the first EVERSPACE launched two years ago, after being helped during its development by the Kickstarter that the devs set up in 2015.
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